Exon: Fragment v0.07
Exon: Fragment » Devlog
Version 0.07 is the version that was recently demonstrated at Scottish Games Week... well, plus a few extra bug fixes. Most important is the brand new stand-alone Instant Action level A Walk in the Park, which was meant to be an easy scenario for conference attendees to enter blind. It didn't entirely work -- only two players managed to complete it, but many more seemed to have fun with it. Maybe you will too?
You can read the full story of my conference attendance in the obligatory blog post on my website.
- NEW: Added new Instant Action map "A Walk in the Park". Infiltrate a secluded forest bunker to steal a vital piece of technology in this short (easy?) mission.
- Fixed issue where items could be thrown beyond level exits and become unreachable
- Fixed issue where Instant Action character would be facing the wrong way when first customised
- Fixed issue where starting a new campaign during an Instant Action match would crash behind the loading screen
- Fixed issue where clicking main menu buttons on the top or left edges would cause them to flicker between up and down positions
- Fixed issue where having destroyed a breakable fence would corrupt save games
- Fixed issue where hero would stand slightly sunk into the ground when using a Mech Bay
- Fixed issue where units who never moved would sink very slowly into the ground
- Fixed issue where Arena yellow team plasma gate art was cut off at the top
- Fixed issue where Instant Action saved games could become corrupted and fail to load
- Fixed issue where it was possible to close the Mech Bay customisation window by pressing Escape
- Fixed issue where bots would not pick up loose ammo packs in the Arena
- Fixed issue where cursor tooltip would wig out if you hovered over the bottom-right primary weapon panel with no item equipped (i.e. fists)
- Art: made Hornets disintegrate into chunks on death instead of curling up
- Art: made insects emit splatters of blood on death
- Art: replaced tarmac texture
- Art: made advert boards rotate adverts during gameplay, added some more adverts
- Art: reworked vehicle camouflage patterns
- Buildings: slightly increased Charging Station recharge rate, changed indicator icon colour to blue
- Sound: moved audio listener so it's above the camera target
- Sound: fixed positional audio not being affected by camera rotation
- Sound: added option to enable 5.1 surround sound
- Exon Academy: major terrain overhaul including new decorative elements
- Exon Academy: replaced and repositioned Gauntlet help communicators
- Friendly Arm Waystation: added Flimsy Torsion Unit to Byzanto's stock
- Friendly Arm Waystation: added War Hammers to Stormbolt's stock and crafting options
- Friendly Arm Waystation: updated terrain
- Train Depot: updated terrain
- Instant Action: menu now opens with a default scenario selected
- Instant Action: flipped default options so that scenarios default to Easy options
- Instant Action: Academy Arena: filled in a hole where it was possible to get stuck
Files
exon-fragment.zip 160 MB
Version 0.07 Nov 04, 2023
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Exon: Fragment
Singleplayer iso-mech-tric action-cRPG
Status | In development |
Author | Rao Dao Zao |
Genre | Role Playing, Action |
Tags | 3D, Action-Adventure, Mechs, Sci-fi, Singleplayer, Top-Down |
Languages | English |
Accessibility | Subtitles, Configurable controls |
More posts
- Exon: Fragment v0.06Jun 02, 2023
- Exon: Fragment v0.05Jan 05, 2023
- Exon: Fragment v0.04Aug 05, 2022
- Exon: Fragment v0.03Feb 05, 2022
- Exon: Fragment v0.02Jan 09, 2022
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